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[21] The game's title was officially released as Advance Wars: Days of Ruin for the North American version, with a planned shipping date of January 21, 2008; the alternate name of Advance Wars: Dark Conflict for European and Australian versions was released in early December. Worldwide match players can choose if they want an opponent close to their skill level or to play against an opponent regardless of skill level. Advanced military and dual-use technologies are proliferating widely. As the CO power meter is filled, the CO zone grows larger. Also, like in previous games, there is an option to use one DS and game card to play with up to four players. This unit was added as a means to speed up stages with fog of war. These factions have different names in the American, European, and Japanese versions of the game.[6][16]. Once the Black Hole troops are driven from the Allied Nations' continents, their COs convene in Black Hole territory, near Black Hole's base of operations. Black Hole has quickly recovered from its defeat in Cosmo Land, and has gathered forces to invade Macro Land under the command of Sturm, the same commander who led the invasion of Cosmo Land. This mechanic was replaced by the ability to level up individual units, commenting that this mechanic required players to work strategically with how they deploy their units. They explained that while Fire Emblem placed importance on individual units, Advance Wars was about improving as a commanding officer. While units with higher levels are more powerful than new units, the power increase is slight. Because of its function as a wall, players can use it to create maps smaller than the default dimension the map editor provides, something that was not possible in the game's predecessor. [6], The Campaign mode in Black Hole Rising differs from its predecessor Advance Wars in that the mission selection is non-linear. Voice chat is only supported when playing with a friend, and is unavailable during worldwide online play. Later, before the launch of Advance Wars: Dual Strike, the games were released in Japan on a single cartridge, Game Boy Wars Advance 1+2 for the Game Boy Advance as well as the GBA game for the Wii U Virtual Console, which contained both of the games. Many factors can affect the battle, such as fog of war, a phenomenon that prevents players from seeing enemy units other than those in the visual range of their units; various weather conditions; and CO powers. In War Room Players are put in maps wherein they must defeat enemies who are usually given an advantage at the start. [8][9], The objective in Days of Ruin is for the player to use their military force to defeat the enemy's force. The game was criticized for the removal of several staple features of the series, but complimented the new online play feature as being "the most balanced Advance Wars experience". [11] Black Hole Rising changed the format of the CO Meter to use small and large stars, although it essentially still functions as a fillable meter. When asked if Days of Ruin was an attempt to bridge this series with fellow Intelligent Systems series Fire Emblem, developers commented that while the increase in volume may make it seem like this, it was not their intention. Units increase their level once for each enemy unit that they destroy. [11], Upon completing a mission, the player is awarded a rank, starting with the lowest at C and going to B, A and S, which is the highest. Advance Wars: Days of Ruin, released as Advance Wars: Dark Conflict in Europe and Australia, is a turn-based strategy video game for the Nintendo DS handheld game console. Halo Wars is a real-time strategy game in the Halo Universe.It begins in the year 2531, 21 years prior to Halo: Combat Evolved, during the Covenant eradication of the Outer Colonies in the Human-Covenant war.The game was developed by Ensemble Studios and was originally an Xbox 360 exclusive. Multiplayer games can be played with only one DS game card: each player can pass the game to the next player when it is their turn. Get the latest international news and world events from Asia, Europe, the Middle East, and more. [9], New terrain is available in the game: Wasteland, which impedes the movement of ground vehicles; Ruins, which provide a minor defense bonus for ground units and hiding places in Fog of War; Fire, which is impassable and illuminates the surrounding area during Fog of War; Rough Sea, which impedes the movement of naval units; Mist, which provides a defense bonus and hiding places for naval units; and Meteors and Plasma. [4] When the regular campaign has been completed, a more difficult Hard Campaign, in the vein of Advance Wars's Advance Campaign, can be unlocked, generally featuring modified maps and starting units. It is preceded by Advance Wars and followed by Advance Wars: Dual Strike. The setting was also a reason for the design change, being a "not-so-distant future science fiction" setting, which the developers felt didn't fit well with the style of previous titles. Andy attempts to stop Sturm to no avail. Sturm orders each Black Hole CO to invade and capture each of the four continents controlled by the four other armies from the original game: Orange Star was to be taken by Flak, Blue Moon by Lash, Yellow Comet by Adder, and Green Earth by Hawke. However, on October 30, 2013, it became available in Japan through Club Nintendo as a downloadable platinum status reward for the Nintendo 3DS system. When the meter is full, the CO can activate his power which has an effect on the whole battlefield, such as repairing allied units, damaging enemy units, or temporarily altering weather conditions. Anakin Skywalker, later known as Darth Vader, was a Jedi General of the Grand Army of the Republicduring the Clone Wars. While the group escapes, Brenner stays behind and hides in an abandoned city to buy them some time. Online multiplayer was noted as taking "wireless connectivity and Nintendo Wi-Fi Connection further than any game that has preceded it". In addition, 38 training missions are unlocked as the missions are completed. When asked why it was changed, the developers stated that they wanted to surprise people. Another major objective of the Strike Hard Campaign is to weave an even-tighter net of surveillance across the region. Corran Horn was a Force-sensitive Human male Corellian pilot who served as a Corellian Security Force investigator, a Rogue Squadron ace and New Republic hero, and later a Jedi Master of the New Jedi Order.Born to Nyche and Valin "Hal" Horn on Corellia, Horn lived his early life unaware that his grandfather was Nejaa Halcyon, a Jedi Master. Kesha to use anti-SLAPP law in legal battle with Dr Luke. Additionally, the new Radar property has been added; when captured it clears a five-tile radius of Fog of War. [11][12], As damage is dealt by units within the CO zone, the CO's power meter fills slightly, at a rate of one bar per five hit points worth of damage inflicted. The ranks are based on three categories: Power, Technique, and Speed, each determined by meeting certain conditions in a battle. Dr. Caulder, leader of IDS, had taken advantage of the world's devastation to carry out horrific biological and psychological experiments that he would have been unable to undertake otherwise, such as creating and spreading a terrible new disease called the Creeper, which causes flowers to bloom from infected individuals, for the sole purpose of studying the survivor's reactions. Versus mode allows the players to use either a pre-existing map or a user-created map and set up a game with customized settings. Many new maps were added for Versus mode and War Room, although most of the new maps and commanding officers are not available for use at the start of the game, and must be purchased from the in-game shop after certain conditions are met.[4]. While Super CO Power will drain the CO Meter completely, the normal CO Power would leave players with some leftover charge on the CO Meter depending on how much existed before the CO Power. [14] When a demo of the game was released at E3 that year, it was clear that the gameplay would stay nearly identical to its predecessor Advance Wars, though new content would be added. [12] Super Mario Club was to conduct testing, and Nintendo would publish the game. Tech-Enabled Surveillance and Security State. Almost 90% of humanity has been killed off following devastating meteor strikes which have destroyed much of civilization and caused a massive dust cloud to blot out the sun, preventing photosynthesis and thereby preventing the growing of crops. It was originally announced on January 15, 2003 under the title Advance Wars 2 to be released in North America in June of that year. When asked why the Duster, a modification of a crop duster, was added in favor of the stealth jet from Advance Wars: Dual Strike, the developers commented that the Duster was an inexpensive aerial unit that was not only easy-to-use, but could attack ground units as well. [30][31] Nintendo Power gave a positive rating, calling the game "comfortingly familiar" with battles that are "more approachable than before". They also commented that earning a high ranking in this mode by doing a good job was effectively the same as Hard mode. In order to upload a map, the player must win it once, and rate it based on its difficulty. 28 classic maps from previous Advance Wars games, 70 two-player maps, 32 three-player maps, and 30 four-player maps are all playable with local multiplayer. The decision to include more dialogue than previous entries in the series was to ensure that this new world and the new characters were understandable by the player, though the developers acknowledge that it could also distract from the strategic gameplay. [8], In Design mode, players can edit color palettes for existing commanding officers (after the player has unlocked the palettes) or create their own maps. All three categories are rated on a scale from 0-150, and added together to form a numerical ranking from 0-450 in addition to their letter ranking; for example, any score between 300-450 earns an S ranking. One of the people who localized Days of Ruin into English, Tim O'Leary, commented that the design change also came from reading comments from people that state to the effect: "We like the game, we love the game, but it's the same thing". [17] It is also possible to set all sides to CPU, which is useful for studying the AI. [25], Other additions include the Rig and the Anti-Tank; the Rig is a modified version of an APC from the previous titles modified to be able to build temporary buildings, while the Anti-Tank is both a direct and long-range weapon specifically designed to do damage to tanks. CO effects are constant and, unlike previous games, only benefit units within the CO zone. Finally, Hard mode was removed due to the developers feeling that the Normal mode was designed in such a way that a widespread audience could enjoy it. Set amidst a post-apocalyptic world, the story focuses on the Rubinelle 12th Battalion, one of the surviving remnants of the military of the country of Rubinelle, which had been locked in a century-long war with its rival, Lazuria, prior to a devastating global meteor shower. The CO's unit confers an advantage on friendly units within a certain range, the "CO zone." [27], The European/Australian release, Dark Conflict, is identical to the North American release, Days of Ruin, in terms of the storyline, gameplay, and features. The protagonists, the Allied Nations, cooperate once again to drive the Black Hole forces out of Macro Land once and for all. When units attack the property, the number decreases; when it reaches zero, the property is destroyed. [18] However, Caulder cannot be used in ONLINE multiplayer due to his extreme advantages. The campaign takes place over the game's five continents, each focusing on one of the five countries in the game. The Japanese release had minor graphical differences, mostly in the portraits of the commanding officers. Two modifications include the Battleship, which can now move and attack in one round, and the Aircraft Carrier, which can produce low-fuel aircraft called Seaplanes. Unit experience is not persistent, and the player begins each mission with new units. The Death Ray is eventually destroyed by the COs of the Allied Nations, who manage to disarm the missile and corner Sturm. [19] GameSpy's Michael Vreeland thought the game "feels a bit too similar to the first game". The storyline of this game continues from the previous game, Advance Wars. [9], One year after the meteor strikes, the 12th Battalion comes into contact with the New Rubinelle Army, and learns of the war raging between the Lazurian Army and the NRA. Skywalker's talents included astonishing ability with the Force, expert piloting, and a knack for fixing machines. As a result, they designed this game in a way that allowed players to play any non-story based map they wanted, introducing other mechanics to encourage players to keep playing. Except for certain single player missions with special objectives, there are two ways to defeat an opponent: destroy all of the enemy's units or capture their headquarters. Custom maps can also be used in multiplayer. [32] IGN gave the game a high rating for taking risks with its artistic design, but also criticized the loss of old single-player modes in favor of new multiplayer content. [5], The goal of the player in Black Hole Rising, common to all of the Nintendo Wars series, is to defeat all of the enemies, sometimes by completing special objectives. Black Hole Rising is nearly identical to the previous game in terms of core gameplay; there was only a small change in overall graphical style and some small content additions. It was these units, the best trained and disciplined in the Iraqi Army that the Coalition forces would need to engage to secure Kuwait. [7] In the map editor, the size of the map is fixed and the player cannot choose to use any of the new Black Hole buildings introduced in Black Hole Rising. [22], The game received Editor's Choice awards from both GameSpot[9] and IGN. [37] IGN named Advance Wars: Days of Ruin the Best Online Multiplayer Game of 2008 for the Nintendo DS. Other new units include the Bike, which was a means of achieving a faster tempo to the game. [26], In discussing the more lighthearted elements of the plot, such as Dr. Morris, a character who tells corny jokes, the developers commented that these elements accentuated the dark elements of the game rather than detracted from them, as well as showing the stability of the survivors' mental conditions. New air units include the Duster, a weaker, lower-cost interceptor that can strike ground units; and the Seaplane, which is produced by Carriers and can attack any unit, but has limited ammo and fuel reserves. Scattered survivors pick through the wreckage, and the remnants of several military superpowers patrol the ravaged landscape, some factions protecting the innocent while the others prey upon them. [4], Black Hole Rising is nearly identical to the previous game in terms of core gameplay; the only additions were to the overall content of the game. The Survival and Combat modes were removed due to not fitting with the redesign of the world, preferring to have a more focused game. The developers felt that without innovation, the series would turn players off, so they introduced new gameplay mechanics as well as the new setting. When asked whether they feared that gamers would be turned off by the changes, the developers responded by saying that they have to "fight against" this fear. Players gain CO powers much later in the campaign than before, and they have a much less significant role in overall gameplay. In addition, the offensive and defensive boosts that normally apply only in the CO zone, also applies to all allied units on the whole battlefield for the turn that the CO power is active. Unlike previous games, the numerical score is not converted into points that can be redeemed to purchase new maps and COs; instead, COs are unlocked after the completion of certain missions and all maps (with the exception of training missions) are available at the beginning of gameplay. [6] GameNOW called it "definitely one of the meatiest handheld games out there", and said that it "really shines" when played against human opponents for long periods of time. Only one new unit, the Neotank, was added to the original set in Advance Wars. After the success of Advance Wars; Intelligent Systems, the company that created the original game, began designing a sequel to Advance Wars. [13], In a departure from the previous games, which included five factions in the campaign, Days of Ruin features only four: the Rubinelle 12th Battalion (Red), Lazurian Army (Blue), New Rubinelle Army (Yellow), and Intelligent Defense Systems (Black), although The Beast (also Black and also allied with IDS) could be considered a separate faction. [9], New properties have also been introduced, including temporary properties which are constructed by the Rig unit (formerly known as the APC). [13] As Advance Wars was not released in Japan, Black Hole Rising was also unreleased in Japan, despite the fact the games were developed there. In an act of desperation, Sturm attempts to blow up the base and inflict damage on Wars World by self-destructing the missile. There are also certain rules the player must adhere to in order for the map to be considered playable. Plasma forms an impassable wall that no unit can cross, and is generated by Meteors. As a result, they designed the game to be "grittier" and "more somber". During a search, Will discovers a mysterious amnesiac who does not remember her own name, but somehow knows detailed military information. Despite numerous demoralizing attacks by IDS and its massive bomber, The Great Owl, the battalion survives and infiltrates and brings down The Great Owl, eventually pursuing Caulder to his main laboratory and fortress, The Nest. Temporary properties cannot build new units like other properties can, but can only be used as stationary resupply bases providing some defensive cover for units, and can be captured. [28] In discussing the online play of the game, the developers felt that it was necessary to limit online battles to only two people per battle, explaining that they felt it would be too boring for a player to have to sit and stare at a screen while three other people made their moves. [34], 1UP.com praised the new turn Days of Ruin has taken for the series, but noted that the storyline, while darker than before, was still close in tone to the humor of the previous games. An example of such a building is the large Black Cannon, which fires on one non-Black Hole unit each turn, dealing damage to it. The level of each unit is identified as I, II, or Vet, with Vet being the highest level. Brenner reluctantly sides with Greyfield, leader of the NRA, and advances on the Lazurian force, eventually defeating them at Fort Lazuria. One year later, the village of New Hope, founded by the 12th Battalion after the conflict, begins to flourish in the new-found peace. CO powers have been toned down, and no longer affect all units or the whole battle or the whole map. Also, the Battleship was given the ability to move and fire in the same turn, making it the only indirect-combat unit able to do so. [9][11][13][14][15], The campaign plays out through 26 missions, with story scenes that tie the plot together occurring between and during the battles. The developers commented that Days of Ruin had more strategy than previous entries in the series due to the changes and removals made to the game compared to the other titles. [4], Battle Maps remains as the game's shop, allowing players to purchase new content for the game by spending points earned in the other game modes. [9], Units can now level up in battle, increasing their capabilities. [10], At the HQ or any unit-producing property, COs can join with a specific unit, and automatically promote that unit to Vet level, but at the cost of half of that unit's value. Hawke takes over as leader of Black Hole, and along with Flak, Lash, and Adder, leaves Macro Land with the few troops he has left.[4]. A regular CO Power is still available by filling the small stars, but a more powerful Super CO Power, introduced in Black Hole Rising, can be triggered by filling the large stars as well. The series was produced by Rothana Heavy Engineering. [8], The plot of Days of Ruin is considerably darker than, and unrelated to, the plots of previous games. [27], The criticism received generally faulted the game's similarity to its predecessor. It was developed by Intelligent Systems and published by Nintendo in 2003. [36], In North America, Days of Ruin sold over 81,000 copies in January after its release, and close to 50,300 copies in February, bringing total sales in the region to over 130,000 as of March 2008. While the Allied Nations were still recovering from the war in Cosmo Land, the Black Hole Army had already recovered and has decided to launch a large-scale invasion on Macro Land. Players can download randomly selected maps from the Nintendo Wi-Fi Connection, or can choose maps based on their approval ratings. The new CO deployment feature was called the biggest change to the gameplay. Not only does the attack increase, but the defense of the unit also increases. See world news photos and videos at ABCNews.com Eight new commanding officers join the original game's eleven to make a total of nineteen. [26], Another interviewer further asked of the developers of the removals of other features from previous entries in the series, including dual screenplay, leveling up, Survival mode, Combat mode, and Hard mode. In designing the new style, setting, and plot, the developers discovered that Japanese people have a different view on war than American people do, citing the previous titles' lighthearted take on war. [9] The Missile Silo can be fired by foot troops to deal area of effect damage, and pipelines act as impassable walls. Players also have the option of using local multiplayer, which requires that each player have a separate DS game card and increases the limit of those who can participate to between 2-4 players. Every turn, units, which consist of ground, sea and air units, can move across the different types of terrain and attack enemy units or perform other actions, such as submerging a submarine or resupplying friendly units. In certain campaign maps, there are special objectives, such as capturing or destroying certain key buildings, such as a Black Cannon, a new property found in Black Hole Rising. [9], Unit prices have been readjusted and some units renamed, as well as new ones introduced. The dual-screen play was removed, with the developers commenting that while it could have been implemented, it did not need to be, and the full use of the dual screens for viewing intel on units and terrain allowed the gameplay to proceed more seamlessly. Advance Wars 2: Black Hole Rising is a turn-based tactics video game for the Game Boy Advance.It was developed by Intelligent Systems and published by Nintendo in 2003. Paris Hilton set to team up with Danielle Bregoli for troubled teen campaign. [20] No other details for this installment were given other than the tentative name, but two months later in October a playable demo version was showcased at the Micromania Games Show in Paris, France, where the new darker style was first revealed. The ability to level up players' Commanding Officers was introduced in Days of Ruin's predecessor, Advance Wars: Dual Strike, the developers commenting that the gameplay centered around how well players used their commanding officer. Along with the original Black Hole army's commanding officers (COs), four new COs were recruited, under the command of Sturm. One new feature in Days of Ruin is that campaign missions can now be played individually as the player completes them. Plasma that is not in contact with a meteor cannot be destroyed. Lin later leads a force against Greyfield, preventing the launch of a wave of deadly Caulder missiles and defeating the NRA once and for all. These properties directly affected the gameplay of missions they are found in, creating new objectives for the player such as destroying or capturing one of these special buildings. Several minor details distinguish each version, such as differences in the names of the factions, characters, chapter names and units, as well as significant dialogue changes. [9], Although a Super CO Power is in many cases better than the normal CO Power, the CO Meter is drained differently depending on which power was activated.

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